AI Insights · Timothy · January 2022
Top 5 City Building Games on iOS in Italy Q4 2021
Discover the performance trends of the top 5 city building games on iOS in Italy during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top city building games on iOS in Italy showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a breakdown based on data from Sensor Tower.
SimCity BuildIt experienced notable trends in weekly revenue and downloads. Revenue peaked at around $8K in the week of November 22, ending the quarter strong with approximately $6.7K in the last week of December. Downloads saw fluctuations, with a high of 3.8K in the week of November 8 and closing the quarter with 2.3K in the final week. Active users remained relatively stable, hovering around 22K throughout the quarter.
The Simpsons™: Tapped Out displayed significant peaks in weekly revenue, particularly in mid-November, reaching approximately $14.5K. Downloads were consistent, generally ranging between 800 and 1.4K weekly, with a peak of 1.5K in the last week of December. Active users showed minor fluctuations but mostly stayed between 24K and 27K.
Global City: Building Games had a moderate performance with revenue peaking at about $1.5K in mid-October. Downloads varied, spiking to 1.8K in early November and ending the quarter with 1.4K. Active users peaked at 2.1K in November and then saw a slight decline, ending December with 1.6K.
The Tribez: Build a Village showed steady but lower revenue numbers, peaking at $939 in the week of December 20. Downloads were relatively low, with a high of 138 in the last week of December. Active users remained steady, averaging around 500 throughout the quarter.
Megapolis: City Building Sim had more modest revenue figures, peaking at $797 in the first week of October. Downloads were stable, generally around 500-800 weekly, with a high of 796 in the last week of December. Active users saw a gradual increase, starting at 1.1K in late September and reaching 1.4K by the end of December.
For more detailed insights and analytics, visit Sensor Tower.